![]() ![]() Spawning RaresRares are valued based primarily on their scarcity. I am certain I missed some things, and would like this to be as comprehensive as possible. If it's on a vendor and you are pointing to it still being there, it is hard to take this as a sign of the value of the item, since no one is buying it at that price.ħ) The most valuable feedback at this stage is ideas on new items to add. It could mean I disagree with your assessment, or it could mean I just haven't updated the post yet.Ħ) "_ is worth _, that's what _ vendor is selling it for." If an item is selling on a vendor, and is no longer there, the price it sold for is a good indicator of the market. However, please do not be offended if you suggest a price for something and I don't change it immediately. For a unique/server rare, it of course holds a ton of sway.ĥ) I am definitely open to feedback about prices. One data source means consistent price guidance.ģ) These prices are my estimate based on what I see on vendors, on the market, recent sales, quantity in the database, etc.Ĥ) For the most part, a recent sale of an item of which there are dozens or hundreds is not enough to make me adjust the price here wildly. 0) Yes, this guide is going to have its subjective elements, but I will try to be as objective as possible.ġ) The reason I went through all of this work is because it was a common request from many players.Ģ) My goal is to have a sustainable system that is easy to update and also feeds the "price check" system in IRC.
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